Thursday, October 1, 2015

Extra Reading Diary: Welsh Fairy Tales (Emerson) II

Myth-Folklore Unit: Welsh Fairy Tales (Emerson) Part B
(Image from Sofi)
READING B:
1. More Short Tales of Fairies
  • Go up to a tree and you will receive a reward
  • Getting rewards until you brag and boast about fairies
  • Fairies are creatures that have manners and customs different than ours, so it is sometimes easy to offend them.
  • Don't reveal their hiding places
  • I liked how this story was set up as short tales with common themes. I think it would be fun to do that for a future storytelling post.
2. The Pellings
  • By a river that falls into a lake, the fairies dance under fair moonlit nights
  • The myth that faeries cannot tell you their names
  • They are allergic to iron
  • Corruptions when their name is known
3. The Long-Lived Ancestors
  • Animals being some of the oldest creatures to live: eagle, stag, salmon, owl, blackbird, and a frog.
  • I didn't like this story, but as I've mentioned in other reading diaries: I don't like stories with talking animals! 
4. Short Tales of Wonder
  • The fairies coming to someone at night with music and dancing. Doing a mundane thing that offends the fairies (because of their customs that the humans are unaware of) and the fairy king punishes someone.
5. Billy Duffy and the Devil
  • Selling oneself out to the Devil for something arbitrary
  • Devil as a tall gentlemen in black
  • A 7 year contract with the devil (or in a story, the contract could be with a fairy)
  • Giving hospitality to someone rewards you. Example: the hermit rewards hospitality with three wishes.
  • Using the wishes to trick the Devil so that you get out of the deal with the Devil.
6. Billy Duffy and the Devil (cont.)
7. The Story of John O'Groats
  • I really do not care for story-within-a-story framework for a story. The only times I've liked this is with the Rime of the Ancient Mariner and in Cupid and Psyche.
  • I didn't like this story at all.
  • I did like the part when the guy was going to commit suicide, but then he found a note that told him that he was to recieve a great fortune, and so he did not commit suicide.
8. The Fishermen of Shetland
  • Fairy Queen and her fairies live nearby
  • The Fairy Queen gave her powers to a merman and his family of mermaids
  • The Merman changes the water to tell the fishermen when to fish
  • There lived a wicked witch and a dwarf
  • The Merman has a magical belt
  • Turning into a bear
  • This story has a pretty solid plot-line, which I didn't notice the other stories having. There's a clear protagonist, antagonist, and goal.
9. The Fishermen of Shetland (cont.)
  • Turning a belt, or object, three times to get a power
  • That story ended a lot happier than I was expecting. 

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